@startuml
sprite $credit_card [48x48/16] {
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0005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF4000
001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE100
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00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
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00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFD2111119FF811111111113FFFFFFFFFFFFFFA00
00AFFFFFF90000005FF300000000000EFFFFFFFFFFFFFA00
00AFFFFFFF988888EFFD8888888888BFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
00AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00
009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900
006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC000
0002DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD1000
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}


!define FA6_CREDIT_CARD(_alias) ENTITY(rectangle,black,credit_card,_alias,FA6 CREDIT_CARD)
!define FA6_CREDIT_CARD(_alias, _label) ENTITY(rectangle,black,credit_card,_label, _alias,FA6 CREDIT_CARD)
!define FA6_CREDIT_CARD(_alias, _label, _shape) ENTITY(_shape,black,credit_card,_label, _alias,FA6 CREDIT_CARD)
!define FA6_CREDIT_CARD(_alias, _label, _shape, _color) ENTITY(_shape,_color,credit_card,_label, _alias,FA6 CREDIT_CARD)
skinparam folderBackgroundColor<<FA6 CREDIT_CARD>> White
@enduml